Square eyes
That started with my parents. Certainly in the 80s and 90s, many parents were completely unfamiliar with the then relatively new phenomenon. You can’t charge them for that either: they simply didn’t grow up with it, just like I don’t understand – or want to understand – what’s great about TikTok, or watch someone else play a game on the internet. Of course there are always exceptions to the rule, but my parents really didn’t know anything about video games, except that I wanted a Nintendo Entertainment System to play Mario.
More importantly, I was never asked to ‘stop playing those games’. I wasn’t told I would get square eyes, I wasn’t kicked out of the house because playing outside would be healthier and there were no time limits. As a result, I was able to estimate perfectly well when things got too crazy: because there was no illogical taboo on the activity, I often enough alternated my virtual trips on my own initiative with adventures in the open air or appointments with friends – with or without a bunch of controllers in our hand.
I am very grateful to my parents for that freedom and their gift to watch games without prejudice
Legitimate work
During my studies there was a slightly greater lack of knowledge among teachers, but never understanding. As a graduation project during my multimedia design education, I made a digital game magazine that could be browsed on the computer. With that I passed.
Op the subsequent journalistic training I had to fight a little harder to present game journalism as legitimate work. The teachers initially expressed doubts about my mission to enter this field, but after my internship at Gamer.nl – and my graduation project, which again was about games – they were convinced. I will not claim that I have single-handedly destroyed the prejudices about game journalism in schools, but I think it has become a bit more accepted by now to say that you are doing an internship in a game editor.
Legitimate Interest
As I said in the intro to this column: I am very lucky. I also knew friends who were only allowed to play games at our house – secretly – or who could spend the money better at home. And what about the many misunderstandings that many parents still have about the gaming behavior of their children? What about violence in games, and are games not addictive?
Every Saturday a column appears on Gamer.nl that discusses current events.

