Up to and including the sixth part, the Yakuza games known for a real-time combat system where players can use objects in the environment. With Yakuza: Like a Dragon that changed and the developer opted for a turn-based combat system inspired by Dragon Quest.
“The Yakuza series has been transformed into a turn-based RPG,” said Nagoshi. “On the other hand, Ryu ga Gotoku Studio has built the resources to develop a flashy and exciting action game. We have therefore decided to continue our signature action gameplay through Lost Judgment.”

