Season 06 brings new rewards to Warzone Ranked Play for including the Pro Issue Signal 50 Weapon Blueprint, Seasonal Division Vehicle Skins, and much more.
Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here.
Season 06 Highlight Changes and Fixes
Global Battle Royale Changes
- Check out the Gameplay section above for some important updates to Battle Royale and Al Mazrah.
Ranked Battle Royale Changes
- Ranked Spectator Icon
- Removed the Spectator Icon in the top right of the interface that indicates how many eliminated Players are spectating the active Player.
Match Ruleset Updates
- Max Player Count
- Circle Timing + Size
- Warzone Ranked Play has inherited the Season 05 changes to the Circle Timing and Size.
- Circle Timing
- The âDelay Timeâ before the first movement of the gas is now 90 seconds, down from 220 seconds.
- The âClose Timeâ of how long the gas takes to collapse to the next size is now 215 seconds, down from 270 seconds.
- Weâre shaving off around 3 minutes of the first circleâs logic with a combination of reducing the wait time before movement, and collapsing faster. The initial circle is displayed and in-play earlier which will more clearly highlight the safe (or not so safe areas) before you infil. With the remainder of the matches circle pacing playing out as it did previously.
- Circle Size
- Decreased the size of the initial circle.
- Loot
- Gulag Entry Kits added to Warzone Ranked Play
- Restricted Weapons and Equipment
SR (Skill Rating) & Divisions
- Earning SR Updates
- Final Placements
- Final Placements SR has been adjusted to reflect the new 102 Max Player Count.
- Top 25: 15 SR
- Top 20: 30 SR
- Top 15: 45 SR
- Top 10: 60 SR
- Top 5: 80 SR
- 3rd: 100 SR
- 2nd: 125 SR
- 1st: 150 SR
- Final Placements SR has been adjusted to reflect the new 102 Max Player Count.
- Final Placements
- Deployment Fee Updates
- Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR.
- Max Fee increased from -230 to -280
- Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR.
End of Season Skill Setback
- At the end of each Season, your ending Skill Division will determine where you start the following season:
- Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
- Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III.
- Players Crimson II and above will start Season 05 in Diamond I.
- Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.

