Bug fixes

    • Fixed an issue that could prevent the “They Hear Us” milestone from completing if the player completed the puzzle before using their scanner to locate the autophage.
    • Fixed a rare issue that could prevent the “Rampancy” milestone from completing when the target number of Corrupted Sentinels were destroyed.
    • Fixed an issue with encrypted milestones that could cause them to fail to list the correct prerequisite for unlocking them.
    • Introduced a number of text changes to make the community-focused nature of the “Sentience Echo” milestone more clear.
    • Introduced a new option at Nada’s Prime Terminal to hand in 10 Echo Seeds in a single batch.
    • Fixed an issue that could cause the Mission Path to be hidden in the Galaxy Map if the mission destination coincided with an Atlas Station or a black hole.
    • Fixed an issue that could cause the player collision to be too large, particularly in multiplayer.
    • Fixed a number of graphical glitches with the Wayfarer’s Helm.
    • Fixed an issue that prevented the Discordant Jetpack Trail from rendering correctly.
    • Fixed an issue that could cause some customisation options to be hidden in the UI when playing at very specific resolutions.
  • Fixed a Mac crash related to playing the game on a second monitor.

Source:No Man’s Sky